HOW IS THE EVALUATION OF A TEAM DEFINED

After some feedbacks on the ranking, we realized that it really needed changes, and here we will explain in details how it will be evaluated team by team.

PLAYERS


The lineup says a lot about your team, if you have great players, you have a great team. The account behind player performance is quite simple:

R6A Average Grade in Championships

Each competition belongs to a specific Tier, separated in order of importance: Tier S+ / Tier S / Tier A / Tier B / Tier C / Tier D. Each tier is a different multiplier, valuing good performances in larger championships.


At the end of the text you will find the Tier of each championship played in that season.


Player matchup level

This is very simple, each championship generates an initial score for the player. Each map victory generates an extra score for the player. With the victory of the match, the opponent's level generates an extra score for the player. And finally, the performance in the game generates more points for the player.


AVERAGE POINTS

In each map victory, the team earns points (if they win the match, they get even more points), and then only the average of points won in general is taken, and divided by the team's win rate in maps. In this case, if your team has 40% wins per map, it will only have 40% of the average points.


POST CHAMPIONSHIP

More complex, but like the others, what matters most is the level of the duel. A Tier S tournament is worth a lot to an organization, more than winning a Tier D tournament. By winning the separate points fairly and properly for all teams that participated in the tournament, a new calculation is made to see how much of those points the team actually deserves it. Let's go to the criteria that evaluate the points of the team:


• WIN RATE IN THE TOURNAMENT

• TOURNAMENT TIER

• NUMBER OF TOURNAMENTS PLAYED

• PERCENTAGE OF TITLES





These criteria are made for each tier (S+ / S / A / B / C / D), and the score after all is further separated by tier:


• Tier S+ / S - 100% of points

• Tier A - 70% of points

• Tier B - 50% of points

• Tier C - 30% of points

• Tier D - 20% of points


This prevents teams from having more points than others just for playing more lower tier championships, or that smaller championships directly interfere with the top of the ranking.



CHAMPIONSHIPS TIER


Tier S+
Six Invitational

Tier S
Six Major

Tier A
APAC North; APAC South; BR6; NAL; EUL

Tier B
Six Invitational Qualify Closed; Gamers8; Japan Invitational; Mexicano; Sudamericano; Elite Six

Tier C
BR6B; Copa do Brasil; Japan League; NACL; Korean Open; Southeast Asia; EUCL; SCS

Tier D
Circuito Feminino; Benelux; GSA; Supercopa LATAM Sur; Supercopa LATAM Norte; Saudi eLeagues

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